guys
i have a free, and a very good ryl [ 2 ] server , its atm off ( at 1.36 ) its online again, normally all things work..
RYL Tartarus :: Homepage
a game without lag.
- this are the patches that have been patches this 5 weeks-6weeks.
v2.1.0.9
#Statues are stronger (4k/4k char can solo them if he has enough time).
#Bosses are stronger (+ reduced magic res, twice that from magic bosses).
#Removed corrison/water pot, will be back next patch (being modified).
note. It's a small patch, that fixes a few ingame issues. The next patch will have a lot more
v2.1.0.8
#Fixed gem droprate
v2.1.0.7
#Venox Puppy is slightly weaker, better drops.
#Moved guards away from camp mobs.
#Made BW + CZ town on map 3 teleportable (can spawn there using teleport scroll).
V2.1.0.6
#Fixed monster lvl at camps.
V2.1.0.5
#Added Giant Gem mobs (to Edin gem mobs)
#Added Giant + Normal Gem mobs to Edin + Camps.
#Increased Giant + Normal gem mobs level to 105.
#Increased TOB mobs level to 105.
#Increased EXP on the above.
#Made new Gem/TOB droptable (it's fine now, decent gem/tob/metal/gold drops).
TOB/Gem design mobs:
Camp (aka roche/mc) - Doable for level 100, magic chars wont be able to farm here, rate is somewhat lower then Edin.
GF - Doable for level 100, designed for magic users, rate is somewhat lower then Edin.
Edin - Massive mobs, drop good.. level 105 (to get cap EXP + good drops).
#Doubled Gallet drop (bosses).
#Doubled AAA jewelry drop (bosses).
#Lowered Special EQ. drop (bosses).
#Full Swing (Defender skill) changed back to STR (If you can't cast it, delete skill and relearn it).
#Changed Resurrection skill back to default + 0 cooldown (no more 8k MP req).
#Fixed not being able to do quests are lvl 100.
V2.1.0.4
#Level 100 implanted.
#New droprate (in general). Keep in mind, you WILL GET LOWER AMOUNTS OF DROPS, but the quantity is IMPROVED.
#Anks of ressurection (Already insane high cooldown, need 8k MP to use) <-- TEST PHASE (If bugged again, we'll remove it and create something else!).
#Decreased AoE range sorc/rune skills (slightly).
#New Ingredient (water).
#New potion named corrision.
#Updated bad word list (don't make fun of some bad words, stop the racism or get muted/banned).
#Decreased stackable water pots to 125 (instead of 250, read next line to see why).
#increased gem

ot (1 = 2).
#Changed texture teleport scroll.
#Added 6x Venox Puppy (unknown cords, on map 3. Drop metals/TOB).
#Added Water to G Giant gem packs.
#Increased Savage level to 100.
#Increased Savage Champ level to 105.
#Increased Magic resistance (Lamia/Sirens/Gryphon).
#Added Metal package medium/large to TOB mobs.
#Guards = imba (have Third Eye, can only be casted when attacker (will look into it).
#Increased deff Founders guild helmet.
#Changed AAA magic jewelry stats to AAA donation magic jewelry.
#Changed AAA donation magic jewelry stats to AAA magic jewelry.
#Normal AAA magic jewelry added life/cleric/priest to be-able to use.
#305 items to NPC
#Donation items
#Fixed Ogrenigs spots.
#Removed some Phorcys.
#Increased HP Turkasaurus.
#TOB spot + guards race based. Near camp.
#Added Wizard TOB mob (3x slower res as other TOB mobs).
#Lowered TOB mob HP/att, increased level to have proper level 100 spots.
#Added metal packages to TOB mobs.
#Added 1.8k magic res TOB mobs near camps (sorc/rune wont be able to farm, so wont 'own' that place like before).
#Increased Statue magic res, lowered deff, increased HP to max (60k -> 65535).
#2x SW, same time cept no longer 2 hours. It's 1 hour now.
#Updated client sound.
v2.1.0.3
#Implanted AAA jewelry (3 sorta, might need some fine-tuning).
#Implanted Special KR/MK event packages (drop 100 deff pants/sleeves/boots/gloves).
#Fixed TOB mobs (can solo them fine with average rune/sorc, or random DD) - lowered there DEX.
#Reduced DEX on Gem mobs.
#Fixed proper droptable bosses (includes more A items, AAA jewelry, special mk/kr rewards and gallets).
#Fixed Monsterchat.
#Tweaked Magic Bosses.
#Lowered AA Ring/Neck package drops.
#Increased Skillbooks (lvl4) drops.
#Lowered magic+hp on AAA magic jewelry slightly.
v2.1.0.2:
#TOB mobs have bind now (no more net).
#Decreased TOB mobs level in GF (lvl 75).
#Proper stats (matching EXP:level).
#Decreased Voids hitting ability (lowered ATT).
#Remade droptable TOB/Gem mobs.
#Lowered gold on Gold Coupons.
#Increased ammount of Giant Gems in packages.
#Added Fungus pots to General Store.
#Added Stun 3 Cleric to skillbooks trainer.
#Thick Skin = properly fixed and changed to STR.
#Increased AoE Full swing.
#Increased AoE Fire/Lightening/Frost.
#Increased AoE Rot/Shock/Gaia's Shackles.
#Increased AoE Heal (both races).
#Increased AoE ThickSkin.
#Made Dagger/Knife trow AoE.
#No more cooldown on res skills (cleric/life/priest).
#Increased cooldown on Ankh of Ressurection.
#Increased Relief range+AoE, decreased cooldown.
#Dischant (enchanter) made into AoE, decreased range, increased cooldown, increased MP usage.
#Decreased range Crush.
v2.1.0.1
#ThickSkin (ignored, tested TS on an 95 full str temp, no problems reaching 4-6 and casting, so it's not bugged).
#Tears of Blacksmith (fixed, current TOB in game is gone now, due changing item ID).
#Removed INT boots/pants/gloves/sleeves.
#Templar/Defender class based necklace/ring has more Magic.
#Implented AAA magic ring/necklace, boss drop only (in replacement of those magic boots/gloves/pants/sleeves).
#Lowered magic res TOB mobs (1:3, so 3 times less as how it was).
#Lowered Voids base level.
#Added AAA magic ring/necklace to droptable bosses (they drop, specially on the magic bosses).
#Increased TOB packages drop.
#Increased luck factor in getting TOB.
#Fixed Gold Coupons.
#Removed Magic pants/boots/gloves/sleeves NPC.
#Fixed bugged NPCs (NEXT TIME POST NAMES!)
#Fixed Ancient Gallet quests.
#Tweaked Founders Guild Helmet.
#Fixed Class popup.
v2.1.0.0
General
#Almight Grounds has had an make-over.
#Remade spawn points, everyone will spawn on docks to minimize town load.
#Added respawn points to Almight Grounds and Carnevorn, can be reached by using teleport scrolls.
#Guild War has been disabled.
#Roche Lake is no more.
#/relogin is no more.
#Changed ingame/client sounds.
#Remade proper client GUI.
#Changed map textures, so your able to see where bosses are located.
#Remade ingame lines.
#Explained numerous errors (e.a connecting lost to authorisation server, on what to do).
#Changed Statue War to Race War.
#Made 2x SW (10 AM-PM).
Items
#Removed 2H Swords.
#Changed 2H Axe to Defender only.
#Implented Magic based Boots/Gloves (INT) for Sorc/Chanter.
#Implented Magic based pants/sleeves (INT) for Rune.
#Added AA Class Jewelry.
#Implented Giant Gems + a new Gem (Dawnstone).
#Raised stackable items to 250.
#Cupids can be made by mixing an Dawnstone with a G distilled water pot.
#Implented Life Guard Arms.
#Event items
- Gold Packages (3 sorts of coupons with diffrent gold rewards, drop from TOB mobs).
- Metal packages (Bronze/Silver/Gold, drop from normal mobs).
- Tears of Blacksmith packages (Medium/Large, drop from TOB mobs).
- Gem packages (Large/Giant, drop from Gem mobs).
Mobs
#Remade TOB/Gem mobs.
#Remade droptable (base, cept event items + boss).
#Added 35 new bosses (lots are in game, still more to add).
#(Finetuned) 'NA default' bosses.
#Added Savage, Ogrenings, Venom Tails, Kobold Sorcs, Cultists and Shadow Cultists to Dark Carnevorn.
#Lowered Respawn Mineral Stone/Inchman Dullard, TOB/Gem and new mobs (savage, ogrenings etc)
#Lowered Respawn Treasure Boxes.
#Lowered Respawn Bosses in general.
#Mobs are restored on Carnevorn.
#Added Omurtan Lord + Omurtan spawn.
#Added Ogrenings South of roche (2 huge spawns).
#Added Ogrenings near Middle (1 huge spawn).
#Added Glacius + Gan'Arg South of Roche (huge spawn with mini-boss).
#Added Glacius + Gan'Arg South of Middle Crypt (1 spawn with mini-boss).
#Added Modern TOB Mobs in Edin.
#Added Ancient TOB Mobs in GF.
#Fallen Archfiend has been restored.
#Sephiroth has been moved slightly, to not conflict with FA.
#Smoldering Dead has been moved to Statue of Experience (party based with Statue).
#Savages are party based now (so groups will aggro you).
#Ogrenings are party based now (so groups will aggro you).
#Implented 3 Magic Bosses, Gryphon/Sirens/Lamia.
#Added Underbog (finetune??).
#Remade Turkasaurus + Ancient Ostrinasaus spawn.
NPC
#NPC on map 2 are restored.
#Corrected Morin.
#Corrected Teleporters.
#Removed 2 vault on map 1 (only Kwena is left).
#Removed Donkeys
#Removed C drops from normal merchants.
#Implented proper BM rate
#Added Life Guard Arms to Ak'Kan merchants.
#Removed 2H swords from merchants.
#Redid Statues medal shops.
#Added LVL 3 books to Skillbook trainers.
#Added Stone of Oblivion to every General Store.
#Added Ankh of Ressurection to every General Store on Dark Carnevorn.
#Added NPC that sells Magic boots/gloves/pants/sleeves.
#Added NPC that sells F/D jewelry.
Quest
#Quests on map 2 are restored.
#Added Ancient Gallet KR-MK Quest.
#Changed Nation quest (siege material, to mithril instead).
#Added 200 fame to last Nation quest.
#Adjusted proper bosses to assigned quest ID.
JUST COME PLAY, much players, the highest people online at the same moment was 120, there before 140. at the SAME moment. so thats good.