World of RYL Underground

South Coast:
This is the beginner map for Humans. The map is fairly large with multiple concentrations
of mobs in all areas. The major areas on the map are Aldia Port, First-Rest,
Tesitio and Watcher. The map is filled with lush forests, mountainous regions
and ocean side beaches. The beginner quests are concentrated in Aldia Port and
Tesitio. There are 8 quests altogether in this map.
When human players first start out in the Land of RYL, they will spawn at
Aldia Port. This is the main starter town. The Port has all the human trainers
and merchants needed for survival.
Aldia Port has the teleport gate to Sainna Island, the advanced map for humans,
while Tesitio, has the portal to the Arena where players from both races fight
for control over 3 statuaries.

Leihan:
This is the beginner map for the Ak'Kan or Merkhadians. The map is also fairly
large with multiple concentrations of mobs in all areas. The major areas on
the map are Opeiny City, Unite, Vien Camp and Hizna Camp. The map has mostly
volcanic and desert-like terrain with mountainous areas all around. The beginner
quests are concentrated in Opeiny City and Unite. There are 7 quests altogether
in this map.
When Ak'Kan players first start out in the Land of RYL, they will spawn at
Opeiny City. This is the main starter town. The City has all the Ak'Kan trainers
and merchants needed for survival.
Opeiny City has the portal to Misery Island, the advanced map for Merkhadians,
while Unite, has the portal to the Arena where players from both races fight
for control over 3 statuaries.

Sainna Island:
This is the advanced map for Humans. This map has high level mobs in large concentrations
all over the island. The major areas on the map are New Bellin Port, Adi, Faery
Lake and Bellin Port. The island is filled with lush forests and beautiful sandy
beaches all around. Beautiful sunsets can be seen from the hills atop the northeastern
portion of the island. The map currently has no quests.
New Bellin Port has the teleport gate to South Coast while Bellin Port has
the teleport gate to Caernarvon. Players should be careful as most of the beasts
on the map are naturally aggressive.

Misery Island:
This is the advanced map for Ak'Kans. This map has high level mobs in large
concentrations all over the island. The major areas on the map are Bariwine,
Carlline, Wolledi, Balleda and Denstar. The island is mostly volcanic and desert
with few pockets of vegetation. There are a few ancient relics and forgotten
structures left behind by an ancient race. The map currently has no quests.
The portal to Caernarvon is located at Denstar, while the portal to and from
Leihan is located at Bariwine. Players should be careful as most of the beasts
on the map aggressive by nature and are of high level.

Caernarvon:
This is the middle ground between Kartefant and Merkhadia. The map is filled
with vast grasslands and desert-like terrain. The mighty Edinburgh Castle stands
proud and vigilant in the centre region of the map. To the left are the Lost
Ruins, Green Wales, Addon Keep and Middle Camp. To the right are Clauzhuz, Wirtz
Keep and Roche Camp. Grand Pole valley, a vast sandy valley stands at the center
south portion of the map.
The portal to Sainna Island (Human) is located at Middle Camp while the portal
to Misery Island (Ak'Kan) is located at Roche Camp. Humans and Ak'Kans can each
go over to the opposing race's map through these portals. Players cannot trade
with opposing race's NPCs.
Players are advised that the beasts on this map are of the highest level throughout
the land and they should exercise extreme caution when battling them.
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